Action Non-Domestic 1 Add-on

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30 Immersive Action Ambiences

Action sequences and sounds from City, Park, Concert Hall, Cave, and Sewer
with fireworks, drone, applause, cheering, murmur, instrument tuning, dripping, splashing, climbing, footsteps, balloon popping, flushing, and more.

Scroll down for complete file listing.

Listen to a preview of all 30 sounds (USE HEADPHONES):

Tip: Use the file list below to see the number of each recording. That way you’ll know what you’re hearing in the preview.

Highlights

Walking around inside two caves in 3D audio is one of the highlights of this package. But you also get the sounds of a drone flying above your head, as well as the strange sounds inside a sewer as it’s being flushed.
And if you need an enthusiastic audience clapping their hands and cheering, there’s a nice selection from different sounding locations as well.

About the package

This is a themed Add-on package featuring the remaining selection to upgrade the Mini version to Full. You can, of course, also purchase this on its own.
Some of the ambience files are also found in a Starter package, so if you already purchased that, use your earned discount points to get a discount on this one. Points are accumulated in your account, if you created one.

About the content

This package takes you away from the home out into different primarily interior locations to bring you action sequences and sound effects that make your listeners feel almost as if they were doing it themselves. The recordings span the autumn and winter seasons.
The 30, highly realistic ambiences of Action Non-Domestic 1 Add-on are ready to add 3D action to your production.
Read about the Action type here.
Be sure to read the important information on Categorisation and Metadata to help you search and use the files.
Full information about the MPAA library is here.

Full file list

Scroll right to see all fields. Use the Filter field to only show files with specific words.

#CategoryLocaleFilenameDescriptionDur.Type
1Leisure / ExteriorCity ‘F'Leisure_Ext_CityF_Wint_FIREWORKS_
close_romanCandle_Act_MPAA0668_am.wav
Leisure, Exterior, Winter, City ‘F’, residential area, New Year’s Eve, firing a piece of FIREWORKS (Roman candle) close-up, other distant fireworks, Northern Europe, ZM-1-3E. Matches MPAA0667 and 0669-0670.0:48Action
2Leisure / ExteriorCity ‘F'Leisure_Ext_CityF_Wint_FIREWORKS_
close_whistle_Act_MPAA0667_am.wav
Leisure, Exterior, Winter, City ‘F’, residential area, New Year’s Eve, firing a piece of FIREWORKS close-up, whistle, rotating roman candles, other distant fireworks, Northern Europe, ZM-1-3E. Matches MPAA0668-0670.0:28Action
3Leisure / ExteriorPark 'A'Leisure_Ext_ParkA_AutmnWint_drone_
beeps_birds_Act_MPAA0074_am.wav
Leisure, Exterior, Park 'A', Autumn/Winter, person flying a small DRONE, low battery warning beeps, birds, footsteps, single firework rocket, Northern Europe, ZM-1-3E2:26Action
4Leisure / ExteriorPark 'A'Leisure_Ext_ParkA_AutmnWint_drone_
birds_Act_MPAA0076_am.wav
Leisure, Exterior, Park 'A', Autumn/Winter, person flying a small drone, footsteps, birds, distant traffic, Northern Europe, ZM-1-3E3:16Action
5Leisure / InteriorConcert Hall ‘A’Leisure_Int_ConcertHallA_
3applauses_long_cheering_-5dB_Act_MPAA0654_
am.wav
Leisure, Interior, Concert Hall ‘A’, medium dry hall, 3 applauses of longer duration, some cheering, audience, people clapping, at stage, audience in front, stage behind, -5 dB, ZM-1-3E. Matches MPAA0651-0653 and 0655-0666.2:04Action
6Leisure / InteriorConcert Hall ‘A’Leisure_Int_ConcertHallA_
8applauses_short_cheering_Act_MPAA0653_
am.wav
Leisure, Interior, Concert Hall ‘A’, medium dry hall, 8 applauses of shorter duration, some cheering, audience, people clapping, performers occasionally walking on the stage, at stage, audience in front, stage behind, ZM-1-3E. Matches MPAA0651-0652 and 0654-0666.2:23Action
7Leisure / InteriorConcert Hall ‘A’Leisure_Int_ConcertHallA_
audience_laughing_applauding_Act_MPAA0658_
am.wav
Leisure, Interior, Concert Hall ‘A’, medium dry hall, audience reaction, laughing, applauding, people clapping, whispering, murmur, performers walking on the stage, at stage, audience in front, stage behind, ZM-1-3E. Matches MPAA0651-0657 and 0659-0666.0:59Action
8Leisure / InteriorConcert Hall ‘A’Leisure_Int_ConcertHallA_
finalApplause_cheering_Act_MPAA0665_am.wav
Leisure, Interior, Concert Hall ‘A’, medium dry hall, final applause after concert, cheering, audience, people clapping, stomping, performers walking on the stage, at stage, audience in front, stage behind, ZM-1-3E. Matches MPAA0651-0664 and 0666.2:13Action
9Leisure / InteriorConcert Hall ‘A’Leisure_Int_ConcertHallA_
intermissionApplause_cheering_-3dB_Act_MPAA0655_am.wav
Leisure, Interior, Concert Hall ‘A’, medium dry hall, applause after first part of concert, cheering, audience, people clapping, performers walking on the stage, at stage, audience in front, stage behind, -3 dB, ZM-1-3E. Matches MPAA0651-0654 and 0656-0666.1:24Action
10Leisure / InteriorConcert Hall ‘A’Leisure_Int_ConcertHallA_tuning_
bass_violin_trumpet_Act_MPAA0662_
am.wav
Leisure, Interior, Concert Hall ‘A’, medium dry hall, performers tuning bass/violin/trumpet on stage behind, piano, performers and furniture moving on the stage, low whispering from audience, at stage, audience in front, stage behind, ZM-1-3E. Matches MPAA0651-0661 and 0663-0666.0:43Action
11Leisure / InteriorConcert Hall ‘A’Leisure_Int_ConcertHallA_tuning_
cello_Act_MPAA0659_am.wav
Leisure, Interior, Concert Hall ‘A’, medium dry hall, performer tuning cello on stage behind, whispering, murmur, performers walking on the stage, at stage, audience in front, stage behind, ZM-1-3E. Matches MPAA0651-0658 and 0660-0666.0:37Action
12Leisure / InteriorConcert Hall ‘A’Leisure_Int_ConcertHallA_tuning_
flute_Act_MPAA0663_am.wav
Leisure, Interior, Concert Hall ‘A’, medium dry hall, performer tuning flute on stage behind, piano, performers and furniture moving on the stage, coughing, at stage, audience in front, stage behind, ZM-1-3E. Matches MPAA0651-0662 and 0664-0666.0:33Action
13Leisure / InteriorConcert Hall ‘A’Leisure_Int_ConcertHallA_tuning_
harp_Act_MPAA0661_am.wav
Leisure, Interior, Concert Hall ‘A’, medium dry hall, performer tuning harp on stage behind, flute, performers and furniture moving on the stage, at stage, audience in front, stage behind, ZM-1-3E. Matches MPAA0651-0660 and 0662-0666.0:23Action
14Leisure / InteriorConcert Hall ‘A’Leisure_Int_ConcertHallA_tuning_
violin_Act_MPAA0660_am.wav
Leisure, Interior, Concert Hall ‘A’, medium dry hall, performer tuning violin on stage behind, piano, performers and furniture moving on the stage, at stage, audience in front, stage behind, ZM-1-3E. Matches MPAA0651-0659 and 0661-0666.0:50Action
15Nature / InteriorCave ‘A’Nature_Int_CaveA_water_splashes_
Act_MPAA0595_am.wav
Nature, Interior, Cave ‘A’, semi-distant splashes of water, large cave with a 10 second reverb time, dungeon, ZM-1-3E. Matches MPAA0588-0594.0:22Action
16Nature / InteriorCave ‘B'Nature_Int_CaveB_footsteps_
climbing_into-and-back-from-cave_
distantWaterfall_Act_MPAA0638_am.wav
Nature, Interior, Cave ‘B’, footsteps into cave, back from cave, struggling, climbing, distant sound of small waterfall/stream, old underground lime mine, dungeon, ZM-1-3E3:39Action
17Nature / InteriorCave ‘B'Nature_Int_CaveB_footsteps_heavy_
into-and-back-from-cave_distantWaterfall_Act_MPAA0640_
am.wav
Nature, Interior, Cave ‘B’, heavy and slow footsteps into cave, back from cave, distant sound of small waterfall/stream, old underground lime mine, dungeon, ZM-1-3E2:18Action
18Nature / InteriorCave ‘B'Nature_Int_CaveB_footsteps_heavy_
into-and-back-from-cave_distantWaterfall_Act_MPAA0641_
am.wav
Nature, Interior, Cave ‘B’, heavy and slow footsteps into cave, back from cave, distant sound of small waterfall/stream, old underground lime mine, dungeon, ZM-1-3E2:19Action
19Nature / InteriorCave ‘B'Nature_Int_CaveB_footsteps_
into-and-back-from-cave_distantWaterfall_Act_MPAA0642_
am.wav
Nature, Interior, Cave ‘B’, footsteps into cave, back from cave, distant sound of small waterfall/stream, old underground lime mine, dungeon, ZM-1-3E1:22Action
20Nature / InteriorCave ‘B'Nature_Int_CaveB_footsteps_
into-and-back-from-cave_distantWaterfall_Act_MPAA0643_
am.wav
Nature, Interior, Cave ‘B’, footsteps into cave, back from cave, distant sound of small waterfall/stream, old underground lime mine, dungeon, ZM-1-3E1:25Action
21Nature / InteriorCave ‘B'Nature_Int_CaveB_footsteps_
running_into-and-back-from-cave_
distantWaterfall_Act_MPAA0644_am.wav
Nature, Interior, Cave ‘B’, running footsteps into cave, back from cave, distant sound of small waterfall/stream, old underground lime mine, dungeon, ZM-1-3E0:49Action
22Nature / InteriorCave ‘B'Nature_Int_CaveB_footsteps_
running_into-and-back-from-cave_
distantWaterfall_Act_MPAA0645_am.wav
Nature, Interior, Cave ‘B’, running footsteps into cave, back from cave, distant sound of small waterfall/stream, old underground lime mine, dungeon, ZM-1-3E0:52Action
23Urban / InteriorCave ‘A’Urban_Int_CaveA_balloonPopping_
12meters_Act_MPAA0589_am.wav
Urban, Interior, Cave ‘A’, balloon popping at 12 meters distance, resembles gunshot, large cave with a 10 second reverb time, -14 dB, dungeon, ZM-1-3E. Matches MPAA0588 and 0590-0595.0:13Action
24Urban / InteriorCave ‘A’Urban_Int_CaveA_balloonPopping_
1meter_Act_MPAA0588_am.wav
Urban, Interior, Cave ‘A’, balloon popping at 1 meter distance, resembles gunshot, large cave with a 10 second reverb time, -20 dB, dungeon, ZM-1-3E. Matches MPAA0589-0595.0:16Action
25Urban / InteriorCave ‘A’Urban_Int_CaveA_footsteps_passing_
leaving_wood_Act_MPAA0592_am.wav
Urban, Interior, Cave ‘A’, footsteps, on wooden gangway, approaching, passing, disappearing into low rumble, occasional distant water drops, large cave with a 10 second reverb time, dungeon, ZM-1-3E. Matches MPAA0588-0591 and 0593-0595.1:23Action
26Urban / InteriorCave ‘A’Urban_Int_CaveA_footsteps_passing_
approaching_wood_Act_MPAA0593_am.wav
Urban, Interior, Cave ‘A’, footsteps, on wooden gangway, approaching from far away as a low rumble, stopping at listening position, occasional distant water drops, large cave with a 10 second reverb time, dungeon, ZM-1-3E. Matches MPAA0588-0592 and 0594-0595.1:12Action
27Urban / InteriorCave ‘A’Urban_Int_CaveA_footsteps_
semi-distant_rock_Act_MPAA0591_am.wav
Urban, Interior, Cave ‘A’, semi-distant footsteps, on rock or concrete, approaching, walking down stairs, stopping, large cave with a 10 second reverb time, dungeon, ZM-1-3E. Matches MPAA0588-0590 and 0592-0595.0:17Action
28Urban / InteriorCave ‘A’Urban_Int_CaveA_footsteps_
semi-distant_slow_rock_Act_MPAA0590_am.wav
Urban, Interior, Cave ‘A’, semi-distant slow footsteps, on rock or concrete, approaching, walking down stairs, then walking back up and leaving, large cave with a 10 second reverb time, dungeon, ZM-1-3E. Matches MPAA0588-0589 and 0591-0595.0:54Action
29Urban / InteriorSewer ‘A’Urban_Int_sewer_inside_flushing_
Act_-11dB_MPAA0602_am.wav
Urban, Interior, inside sewer, 3 takes of flushing the sewer, high pressure water, water trickling, -11 dB, ZM-1-3E1:01Action
30Urban / InteriorSewer ‘A’Urban_Int_sewer_inside_flushing_
Act_-8dB_MPAA0603_am.wav
Urban, Interior, inside sewer, flushing the sewer through underground tube, high pressure water, water trickling, faint sewage truck idling, -8 dB, ZM-1-3E1:32Action
Total duration:39:01
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